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How do the percentages on risky voting work?
In the FAQ it talks about it being a 1 in 20 chance. Within the session there are percentages from 10 to 100.
After a decent sample size, I have found that the chance is much less than 1 in 20.
How the bloody hell does it work?
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Whenever you vote to add time, it just uses the percentage. For some reason the wiki assumes it'll always be 5% - which is of course not true; and with the default 10% you have a 1 in 10 chance. 50% and roughly every second vote will add time for you, 100% and it is for every vote.
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So I worked with my holder to test this, and it did not seem that way. 50% got me about 1 out of some 50. 100% and 80% got none out of some 100+ votes.
I do not know my current percent, but I have had 3 hits out of 200+ votes.
Hence the question.
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Are you sure you're testing add votes? Sub votes don't count.
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Indeed I am. The game played count increments and all.
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86 add votes today so far, at least 100 yesterday.
Between the two days I have had one risky voting hit.
Based on the past few days it is seeming like I am averaging about .5%
I have been poking around and looking at some other people sessions and seeing what has to be proper percentage.
I was thinking it was the session settings, but I had this on a different session as well.
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Your Owner should do it with you via API-Code Random-add.
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She has the tools she needs to add or subtract the time, more that she and this one wish to know how the risky voting tool works as it is inconsistent.
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I agree with rathie the risky voting seems to be inconsistent.
I have set almost all the times risky voting with 100% but only few times I get result on me.
In fact it also not clear how the percentage parameter works, what 100% means?
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If I am not mistaken, this percentage indicates how much you will be added from time to time, which is added during the vote.